1) Starcraft 星海爭霸
2) Total Annihilation 橫掃千軍
3) Counter-Strike 絕對武力
4) Close Combat 5 + Mod 戰鬥神將模組
5) Heart of Iron II + HSR 鋼鐵雄心
6) Baldur's Gate 柏徳之門
7) Ultima Online 網路創世紀
Starcraft: For 8.5 years until now. Good story and excellent balance.
Total Annihilation: For 8 years until now. I know it until I played SC, but I think it is better than SC especially on terrain.
Counter-Strike: It just a game. Easy to learn, easy to play, but hard to master.
Heart of Iron II + HSR: Balance between strategy and tactics. A lot of history events make it is more challenge.
Baldur's Gate: My first AD&D game. Good storyline.
Close Combat: As a commander, you should lead them to capture victory points and avoid unnecessary dangers. Like a real war, you could suffer huge loss on one moment if you didn't careful enough.
Ultima Online: It was released on September 25 1997, but is still running today. It is not only kills and missions, but create a world.
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